bone mass from valheim
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bone mass, nozzle size 0.4, layer height .15, 4 colour print
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bone mass is based on a character from the pc game valheim, this is quite a complex print and probably not for beginners!
its designed to be printed in 4 colours , at a layer height of 0.15 at 100% scale . this will yield a character of about 20-21 cms tall. Anything smaller and detail will probably be missing .
I used prusa slicer and use this method to load the parts , other slicers will be different , so might need some experimentation.
To import the parts into prusa slicer make sure you have the ‘Prusa xl 5 Colour’ profile selected , go to import stl's , select all the stl's for either the base or the main character and then click import, it will probably want to recalculate the dimensions into inches , say ‘No’ to all those pop up messages, but at the end when prusa slicer asks ‘multiple objects detected’ it will want to treat mutilple parts as one object says ‘YES’. If everything goes well you can control all the parts using the one object at the top of the list , hopefully this will result in a model about 20-21 cms tall for the main character without the base.
bone mass has been designed to be hollow with bones formed on the inside that will cast shadows when lit from the inside . giving that bonemass swamp glow :-) If anyone does put a light inside be wary of heat build up, i was thinking of maybe going with something usb powered like a 1 watt led, let me know how you get on , i've not tried a light yet.
there needs to be a lot of support painting to be a successful print so take your time when doing supports, I used organic supports which turned out better than expected, but be ready for some post cleanup.
I have included the ‘bonemass main.3mf’ and ‘bonemass bass.3mf’ files as i would print on my ‘prusa xl 5 tool’ purely as a guide.