"Peco" monster for Dungeons and Dragons DND
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Peco monster for the Dungeons and Dragons board game with its characteristics
- Ocena
- 0 / 5
- Polubienia
- 31
- Pobrania
- 166
- Wydruki
- 0
- Wyświetlenia
- 327
- Oceny
- 0
Aktualizacja u źródła:
Informacje o modelu
- Źródło
- Printables
- Kategoria
- Characters & Monsters
- Licencja
- Standard Digital File License
MONSTER “peco”
A solitary, not overly powerful foe for your Dungeons & Dragons games:
Thick-skinned Peco
* Size: Medium
* Type: Beast
* Armor Class: 15 (natural armor)
* Hit Points: 45 (6d8 + 18)
* Speed: 30 feet
| STR | DEX | CON | INT | WIS | CHA |
|---------|----------|-------- -|--------|---------|--------|
| 16 (+3) | 10 (+0) | 16 (+3) | 3 (-4) | 12 (+1) | 5 (-3) |
* Saving Throws: Constitution +5, Wisdom +3
* Senses: Darkvision 60 feet, passive Perception 11
* Languages: —
* Challenge: 2 (450 XP)
Traits:
* Thick Hide: Due to its thick hide, the peco has advantage on Dexterity saving throws against effects it can see.
Actions:
* Bite: Melee Weapon Attack: +5 to hit, reach 5 feet, one target. Hit: 10 (2d6 + 3) piercing damage.
* Ram: Melee Weapon Attack: +5 to hit, reach 5 feet, one target. Hit: 12 (2d8 + 3) bludgeoning damage. If the target is a creature of Medium size or smaller, it must succeed on a Strength saving throw, DC 13, or be knocked prone.
Dungeon Master's Notes:
* This peco's resilience, thanks to its thick hide, makes it a formidable obstacle for low-to-mid-level characters.
* Its low Intelligence makes it easily provoked or tricked.
* Consider granting it a simple reaction, such as an opportunity attack with its bite, to increase its challenge as a solo enemy.
* You can slightly alter its hit points or adjust its Armor Class to create an easier or more difficult encounter.
* Describe its hide as thick and scaly, making it difficult for light weapons to penetrate easily.
I hope these statistics prove useful for your game! May your players relish the encounter with this tough-skinned peco!