Canadian's Tock
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Informacje o modelu
- Źródło
- Printables
- Kategoria
- Board Games
- Licencja
- Creative Commons — Public Domain
Classic Tock for 3, 4 6 or 8 players. Print center of your choice, and many individual base, goal and run as players.
You need:
12 - 32 classic marble 16mm (different colors for each players
1 deck of classic card
Goal:
Be the first to run all your marbles to your goal.
Play:
Distribute 5 card to each players.
Place the rest of the pile in the center plate.
At your turn you need to play As o King to place a base marble to the "Star" position.
Each turn you can play one card of you choice and pick a new one from the pile.
Special cards
Ace : Place a base marble to star position, or advance 1 of you marble in play for 1 position
King : Same as As, or advance 1 of yoiur marble in play for 13 positions. Note, with the King only, if you pass over opponent marble you remove the opponent marble and return it to his base.
Jack: May change places of one of your marble with one of opponent marble. Marbles must be in play.
7 : Can be used to advance any of your marble in play. It the only value you can split to move more thgan one marble in play.
5: Value 5 and cand be only play on opponent marble.
4: Must be used to backward move. It can be use on the star position to reach easily your base. (Ex : from star to 14) Note the last position for reach you base is 16 not 17;
Joker: Value 18, can also be use to place a base marble to Star position.
All card value is the same as card value: As - 1, 2 - 2... Jack - 11, Queen -12, King 13.
Special rules.
It not allowed to pass over a starting marble. If a marble stand on his "Star" position from his base. All opponent must stay behind it until the starting marble move.
If after a move you stop on the same position as opponent marble. return the opponent marble to his base.
You can't pass over your own marble on goal zone.
It's possible for an opponent to use a 5 to pass opponent over 16 to 17 and force him to play another turn.
When you run out of cards. shuffle deck and place the new pile on the center plate.
At the end of the game only is possible to complete run with a 7 even the value is to big.
Variant :
If you stop on the 7 case, you may step on the next 7 on thge board.