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Balance Shift – 3D Balancing Skill Game — zdjęcie 1
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Balance Shift – 3D Balancing Skill Game

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Balance Shift is a fully 3D printable balancing game with unique shapes, two bases, and simple rules for all ages.

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0 / 5
Polubienia
11
Pobrania
25
Wydruki
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Wyświetlenia
180
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0

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Informacje o modelu

Źródło
Printables
Licencja
Creative Commons — Attribution — Noncommercial

Balance Blocks – 3D Printable Game Instructions

Print Instructions

All parts are designed to be fully 3D printable on FDM printers

No supports required for any part

Recommended layer height: 0.2 mm

Recommended infill: 15–20 %

PLA and PETG works perfectly

What to print:

2 bases:

  • 1 stable (easy)

  • 1 rocking base with a pivot (hard)

5 different block types, each with a printed number (1–5 points)

  • 4 blocks of each type (20 blocks total)

Blocks are designed with rounded shapes to reduce friction and increase instability.

Game Overview

Balance Blocks is a skill-based tabletop game focused on balance, precision, and risk management.

Players place scored blocks onto a base while trying to finish the game with the lowest total score of unused blocks.

Blocks have different shapes and difficulty levels, clearly marked with numbers 1–5, representing their point value.

The game can be played on:

  • One shared base (competitive sabotage mode)

  • Individual bases (parallel challenge mode)

Block Types & Scoring

Each block has:

  • A unique rounded shape

  • A printed number showing its point value

Only unused blocks count toward your final score.

Game Modes

Mode 1: Shared Base (Sabotage Mode)

All players build on one common base

Players take turns placing one block

You may place any block from your supply

If the structure collapses:

  • The game ends immediately

  • Players calculate their remaining score

  • The player with the lowest total score of remaining blocks wins 

Mode 2: Individual Bases (Endgame Bonus Mode)

Each player builds on their own base

Players take turns as usual

 If a player causes their structure to fall:

  • That player is immediately eliminated

  • All other players get one final bonus turn (place one additional block)

The game then ends

Optional strategic ending:

  • A player may choose not to place a block on their turn

  • This triggers the final bonus turn for all other players

The game then ends immediately

Special rule:

If a player successfully uses the rocking base, they subtract 10 points from their final score

The player with the lowest total score of remaining blocks wins

Scoring & End of Game

Placed blocks do NOT count

Only unused blocks are scored

Lower score = better result

 The goal is not to stack the most

The goal is to get rid of high-point blocks safely

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