Semi-modular hex terrain for Ringworld Skirmish game
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Semi-modular terrain set designed for use w/ popular skirmish miniatures based on a popular videogame series.
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- Creative Commons — Attribution
This semi-modular terrain set was designed for use with a popular skirmish miniatures (32mm scale) game based on the long-running videogame series best described using the non-trademarked term “ringworld."
In the most recent installment of said videogame (let’s call it “Ringworld Neverending"), the game world features a hexagonal, “basalt-like” world design, showing the game setting repairing or reconstructing itself.
This terrain set takes inspiration from that installment’s design, intending to make usable terrain for the popular skirmish miniatures game based on it. At its core, the set fits (mostly) around the 3” cube design of the miniatures game it is intended for, with pieces that allow for all the Organized Play scenario maps to be set up. It could also be used for other 28-32MM scale games, or perhaps for mech-based games that use hexes.
This set also includes many terrain pieces that are more varied than the Organized Play layouts allow. It has pieces that feature 2 cubes of height, and an adapters to make a 3 cube high tower, as well as pieces with non-uniform heights for more variety. In addition, it includes all the core “component” files, which you can combine or remix into new pieces that fit the overall design. In total, the set contains over 50 pieces, and with the core components your options are INFINITE!
ALMOST all pieces print support-free! Objects that require supports are noted in the filenames.
The set is broken down into 3 loose categories:
“Organized Play” compliant pieces:
(designed for use with the skirmish game’s Organized Play scenarios, for tournaments, etc.)
1X1 Cube parts
-Metal version
-Rocky version
-Hybrid version (mixing rock and metal)
1X2 Cube parts:
-Metal version
-Rocky version
-Hybrid version (mixing rock and metal)
Large cube stack for center of “King of the Hill” scenario:
-Metal version (in 1 part)
-Mixed version (in 2 parts)
-L-wall” Piece
Scatter terrain:
6 Metal scatter pieces
2 Rocky scatter pieces
2 Mixed scatter pieces
1 style of Ancient Alien “console”
2 styles of Ancient Alien “pylon”
3 Ancient Alien stone ring pieces
-1 large, complete ring
-1 medium, broken ring
-1 fragment
Extra Pieces:
(not strictly Organized Play compliant, but more varied in style)
1X2 Cube “Stacks”
-Metal version
-1X1 Metal “Lift’ to pair with a 1X2 Stack to make it 1X3
-Rocky version
-Hybrid version (mixing rock and metal)
2x2 Cube "Stacks”
-Metal version
-Rocky version
-Hybrid version (mixing rock and metal)
L-shaped Cube “Stacks”
-Metal version
-Rocky version
-Hybrid version (mixing rock and metal)
Cube with Bridge
-1X1 Cube with space for Hex Bridge
-1x2 Cube "Stack" for bridge with space for Hex Bridge
-L Shaped Cube “Stack” with space for Hex Bridge
-1 Hex Bridge piece
Ancient Alien “Portal” (3 pylons arranged around a triangular base)
“Varied” Parts:
(hexes at non-uniform heights, and not strictly cuboid shapes)
1X1 Uneven Cube parts
-Metal version
-Rocky version
-Hybrid version
1X2 Uneven Cube parts:
-Metal version
-Rocky version
-Hybrid version
Component Parts:
(for combining and remixing)
2 variants of 1-cube height Metal hex column
2 variants of 2-cube height Metal hex columns
1 Metal hex column side details removed (for center of combined pieces, where details would be totally hidden)
1 1-cube height Rocky column
1 2-cube height Rocky column
***NOTE: 32MM solider models seen in renders and pics of completed builds are NOT included in this set, they are just there for reference!***
Disclaimer: This terrain set was created by a self-taught amateur. Over a 10 week or so period, I taught myself how to design objects in Blender, and created this set from scratch, with almost no previous experience. It is presented “as-is,” without any guarantee or implied support. I am certain there are topology flaws, or things presented in ways that are not ideal. Feedback is always welcome, but please accept this set in the spirit it is presented. I have printed almost every piece in the set, but not all. Since they are all based on the same core components, I expect no issues with the ones I have yet to test print.