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DesktopGames | Terrorscape | Token Series | Barrier (3D Replacement) — zdjęcie 1
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DesktopGames | Terrorscape | Token Series | Barrier (3D Replacement)

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Because flat cardboard barriers in a horror game just feel… underwhelming.

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Źródło
Printables
Licencja
Creative Commons — Attribution — Noncommercial — Share Alike

Part of the DesktopGames | Terrorscape 3D Upgrade Series

I recently got into Terrorscape and quickly realized something important:
nothing kills immersion faster than a dramatic barricade… represented by a flat piece of paper.

So naturally, I fixed it.

🧱 What this is

A 3D replacement for the Barrier Token, turning it into an actual physical barricaded door instead of… well… cardboard.

Same footprint, same purpose — just significantly less disappointing on the table.

🔄 Remix (a.k.a. “why this wasn’t just a scale job”)

This is based on some great existing dungeon door models — but simply scaling them down to token size went about as well as you’d expect:

  • scaled to 79% to match the original token

  • hinges and bar holders immediately gave up on life

  • so yes… partial remodel was required

What’s changed:

  • reinforced hinges

  • reinforced bar holders

  • slice-combined parts for strength

👉 Result: it prints cleanly and doesn’t fall apart when you look at it wrong

🖨 Print setup (tested, not wishful thinking)

Printed on:

  • Prusa MK4S (FFF)

  • PETG – C-TECH Premium

Settings tested:

  • 0.25mm FAST (Draft) → surprisingly solid and perfectly usable

  • 0.10mm FAST (Detail) → looks great if you want cleaner visuals

  • 3 perimeters (recommended)

Good news:

  • no supports needed

  • after reinforcement → fully functional (hinges + bar hold up properly)

So yes — this is one of those rare prints that actually works and doesn’t require babysitting.

🎨 Finishing

Painted with:

  • Revell Acrylic paints

  • Revell oil washer

Nothing fancy — just basic washer & painting, and it already makes a huge difference on the table.

🎲 In-game use

Direct replacement for the Barrier Token.

Function stays exactly the same:

  • blocks movement

  • creates choke points

  • makes players rethink their decisions

Only difference:
👉 now it actually looks like something that would stop a person.

📦 Part of a series

This model is part of the:

DesktopGames | Terrorscape | Token Series

Finished:

Planned / ongoing:

  • more token replacements

  • Gridfinity-based insert for base game + expansions

Because if one token is 3D… let’s not pretend the rest can stay 2D.

🙌 Credits

Based on models by:

  • Joseph Fisher

  • Robagon / Robagon3D

(Used under CC BY-NC-SA — properly remixed, not just reuploaded 👍)

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IF you read until here you are persistent, and I want to share with you that I do not make models for money. That said, I do not reject support for more printing materials, so feel free to ... "Buy me a piece of filament?"

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Tagi