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Sleeving Gods character board storage redesign — zdjęcie 1
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Sleeving Gods character board storage redesign

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A redesigned insert to store the character boards when saving the game.

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Informacje o modelu

Źródło
Printables
Kategoria
Board Games
Licencja
Creative Commons — Attribution — Noncommercial

I found that saving the game was an ugly affair with plastic bags that wouldn't fit in the “crew status” piece from EddieCoast's excellent “Sleeving Gods” insert. So I designed—from scratch, but heavily inspired by EdditCoast's model—a small storage board for each character that allows one to store (sleeved!) cards, cardboard tokens, and modified health/command tokens under each character's board. The storage boards can then be stacked and stored in the included three-sided case and kept in the same place as the original “top_crew_status” piece. You do loose the storage for the fatigue, etc. tokens, but there are enough other places those can be stored.

Also, the wooden tokens obviously won't fit, so I made some thin token models that you can print to use when saving the game. (I will still use the wood tokens when playing, but you could also use these during gameplay if you're so inclined. Oh, and the health tokens are provided as two models that allow for multi-color printing if you have that capability, otherwise, just print the first one which will leave the numbers cut out of the token.

Note: Everything printed with 0.4mm nozzle.

Print 9 character boards (SG_player_save.stl) with layer height 0.16 (first layer 0.20) to get each level the correct height. If you print this at 0.20 layer height these probably won't fit right. (The tolerances are pretty tight.)

Print 1 character boards storage box (SG_player_save_case.stl). I printed it at a layer height of 0.28 but it should be OK at 0.20. Note that the bottom is quite thin, so check the slicing before printing to make sure it looks reasonable.

Print 1 command_tokens.stl with 0.20 layer height.

If you have a multi-color-capable printer, import both health_tokens_1.stl and health_tokens_2.stl as one object into your slicer, apply a red filament to health_tokens_1.stl and whatever color you like to health_tokens_2.stl (the numbers)—I used white.

If you can't easily print multiple colors, just print health_tokens_1.stl in red. The numbers are excluded from the drop tokens much like a negative part.

Finally, I've also included the OpenSCAD files I wrote to create these models.