Radius Gauge Chips R1-30mm with Single Layer Color (no AMS!)
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A compatible, over-engineered remix of the radius gauge chips, with only a single layer of color change
- Ocena
- 4,8 / 5
- Polubienia
- 33
- Pobrania
- 148
- Wydruki
- 5
- Wyświetlenia
- 1543
- Oceny
- 5
Aktualizacja u źródła:
Informacje o modelu
- Źródło
- Printables
- Kategoria
- Tools
- Licencja
- Creative Commons — Attribution — Noncommercial — Share Alike
UPDATE: There is now a “no_text” version for each style that comes without the text-object, making it easy to do a single layer swap (on Z0.3) instead.
This remix uses only a single layer for the color change, making it a feasible print for single-extruder single-color printers (like mine).
The classic folder contains chips that are identical except for the font and the single layer.
The classic_top_concave and classic_top_convex models are compatible with the original model and only change the font to be a single layer color change.
The remix folder is over-engineering a completely fine original model by adding a tab on the side and reducing the side-length by 0.1mm for easier retrieval and rotates the text by 90° for better readability when looking for a particular radius.
The remix_bottom model over-engineers the bottom by removing one side (adding a small chamfer), making it easier to tip over a chip you want to retrieve.
Print Settings: Chips
- Import only geometry and import objects as parts (in OrcaSlicer that means clicking Yes 30 times)
- Change the second part for each object to the text color
- 9999 Top Layers
- 0.25/0.2mm layer height (important, the chips must not be taller than 2mm)
- Manually change sequence in your slicer so that the the text is printed last (so two color changes)
- Slow down your first layer by a lot (15-30mm/s max) so that the text turns out crisp
Print Settings: Box
- Infill: 15% Gyroid is sufficient
- Walls: 3-4
- Bottom/Top: 3-4
- Top Parts:
- Import only geometry and import objects as parts (in OrcaSlicer that means clicking Yes 30 times)
- Change the second part for each object to the text color
- Manually change sequence in your slicer so that the the text is printed last (so two color changes)
- Slow down your first layer by a lot (15-30mm/s max) so that the text turns out crisp
Source Code
https://github.com/reemo3dp/radius_gauge/