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Guild Ball - Kick Scatter Template
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A Kick Scatter template for Guild Ball.
- Ocena
- 5 / 5
- Polubienia
- 4
- Pobrania
- 46
- Wydruki
- 1
- Wyświetlenia
- 262
- Oceny
- 1
Aktualizacja u źródła:
Informacje o modelu
- Źródło
- Printables
- Kategoria
- Miniature Gaming Accessories
- Licencja
- Creative Commons — Attribution
I included two versions, one with no logo and other with our wargaming club logo.
The 3mf files are prepared to be printed in multicolor with only one extruder through two different prints.
These models are prepared for multicolor printing. However, you can easily achieve this with a single-extruder setup by following the steps below, no MMU or multi-nozzle system needed.
Printer setup
- In Printer Settings → General, enable Single Extruder Multi Material.
- In Printer Settings → Custom G-code, make sure you have the following line under Tool change G-code:
{if layer_num >= 0}
M300 S400 P250 ; chirp
G91 ; relative moves
G1 E-4 F2400 ; small retract
G90 ; back to absolute
G1 X0 Y0 Z+10 F3000 ; park at front-left and raise Z
M600 ; trigger filament change
G1 E-4 F2400 ; small retract
G92 E0 ; reset extruder position
M300 S400 P250 ; chirp
{endif}- The Wipe Tower can be enabled or disabled depending on your preference:
- Enabled: helps purge leftover filament automatically, but uses more material.
- Disabled: lets you purge manually and save filament, ideal for small color changes or flat inlays.
Print procedure
- Slice both color parts as separate objects assigned to different “tools” (for example, Tool 0 = color 1, Tool 1 = color 2).
- When the printer reaches the color change, it will pause automatically and let you swap filament manually.
- Purge the old color and load the new one. You can extrude a little by hand to clean the nozzle.
- Resume the print to continue with the next color.
- Check for any stringing or brim before starting the next stage.