Rhinoceros
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Informacje o modelu
- Źródło
- Printables
- Kategoria
- Sculptures
- Licencja
- GNU General Public License v3.0
About the models
3D designs and modelling has a huge market of applications and developers continuously improving and providing better faster, easier and more advanced tools to do the jobs. It's hard to keep up and get things right the first time, so when there are improvements I feel they should be added to the collection. So there are two rhinos here, the second one has better feet, but I also kept the first one with horrible feet.
Thanks for checking.
About Rhinos
The black rhinoceros, black rhino or hook-lipped rhinoceros (Diceros bicornis) is a species of rhinoceros, native to eastern and southern Africa including Angola, Botswana, Kenya, Malawi, Mozambique, Namibia, South Africa, Eswatini, Tanzania, Zambia, and Zimbabwe. Although the species is referred to as black, its colours vary from brown to grey. It is the only extant species of the genus Diceros.
The other African rhinoceros is the white rhinoceros (Ceratotherium simum). The word "white" in the name "white rhinoceros" is often said to be a misinterpretation of the Afrikaans word wyd (Dutch wijd) meaning wide, referring to its square upper lip, as opposed to the pointed or hooked lip of the black rhinoceros. These species are now sometimes referred to as the square-lipped (for white) or hook-lipped (for black) rhinoceros.[6]
The species overall is classified as critically endangered (even though the south-western black rhinoceros is classified as near threatened) and is threatened by multiple factors including poaching and habitat reduction. Three subspecies have been declared extinct, including the western black rhinoceros, which was declared extinct by the International Union for Conservation of Nature (IUCN) in 2011.[7][8] The IUCN estimates that there are 3,142 mature individuals remaining in the wild.[2]
A note about my 3D printable figurines
Over the years I experimented with creating 3D printable figurines, including a workflow that involved posing and adapting stripped game assets. It was an interesting phase of my portfolio, but the process was extremely inconsistent and time‑intensive because every asset started from a different baseline.
With the arrival of modern AI‑assisted modelling tools, that old workflow no longer makes sense—both in terms of quality and the time required. Because of this, I’ve stepped away from creating or maintaining those types of models.
The figurines that remain available are part of my past work. They are provided as‑is, with all their limitations, and I won’t be updating them or bringing them up to current standards.
My focus now is on engineering‑grade 3D CAD design, which is where I put my time, energy, and expertise.
Thank you for understanding, and for the support you’ve shown throughout my different creative phases.