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rogue for dungeons and dragons DND

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rogue for Dungeons and Dragons, the file with and without supports for printing in resin

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Model information

License
Standard Digital File License

Agile Halfling Rogue

Size: Small (Halfling)
Type: Humanoid (Halfling)
Alignment: Neutral Good or Chaotic Neutral (depending on personality)
Armor Class: 14 (leather armor)
Hit Points: 27 (6d8)
Speed: 25 ft.
STR: 8 (-1)
DEX: 16 (+3)
CON: 12 (+1)
INT: 14 (+2)
WIS: 10 (+0)
CHA: 13 (+1)
Skills: Acrobatics +5, Deception +3, Investigation +4, Sleight of Hand +5, Perception +2, Persuasion +3, Stealth +7 (Expertise)
Proficiencies: Stealth
Sneak Attack: 3d6 (once per turn if you have advantage on the attack roll against a creature and the target doesn't have an ally within 5 feet) feet of it, or when an ally is within 5 feet of the target and the rogue doesn't have disadvantage on the attack roll).
Rational Traits:
Lucky: Whenever the rogue rolls a 1 on an attack roll, ability check, or saving throw, he may reroll the die and must use the new result.
Brave: He has advantage on saving throws against being frightened.
Halfling Agility: He can move through the space of any creature one size larger than himself.
Natural Stealth: He is proficient in the Stealth skill.
Challenge: 2 (450 XP)
Actions:
Dagger: Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. Short Bow: Ranged Weapon Attack: +5 to hit, range 80/320 feet, one target. Hit: 6 (1d6 + 3) piercing damage.

Possible Backgrounds:

Orphan: Learned to survive on the streets using her wits and agility.
Charlatan: Uses disguises and deception to earn a living or for darker purposes.
Criminal: Has underworld connections and skills in theft and espionage.
Streetwise: Combines knowledge with cunning to solve mysteries or find information.

Encounter Ideas:

Thieving: She could be part of a gang of thieves or attempting a heist on her own.
Espionage: She could be infiltrating an enemy group or gathering information for her allies.
Traps: Given her agility and skills, she could be adept at disabling or setting traps.
Cunning Ally: She could help the party navigate dangerous urban environments or gain valuable information.

This little rogue has the potential to be an intriguing and versatile character in your game.

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