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chimera for dungeons and dragons DND

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chimera for dungeons and dragons DND

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Model information

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Standard Digital File License

Earthly Chimera (or Monstrous Goat)

   Size: Large
   Type: Monstrosity
   Armor Class: 15 (natural armor)
   Hit Points: 85 (10d10 + 30)
   Speed: 30 ft

STR        DEX        CON       INT        WIS        CHA
19 (+4)    12 (+1)    16 (+3)    6 (-2)    10 (+0)    7 (-2)

   Senses: Darkvision 60 ft, passive Perception 10
   Languages: — (none)
   Challenge: 4 (1,100 XP)

Traits:

   Charge: If the chimera moves at least 10 ft straight toward a target and then hits it with a Horn attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
   Multiattack: The chimera makes two attacks: one with its Horns and one with its Bite, or one with its Horns and one with its Hooves (if appropriate for the “goat” design).

Actions:

   Horns: Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 11 (2d6 + 4) piercing damage.
   Bite: Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 9 (1d10 + 4) piercing damage.
   Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 7 (1d6 + 4) bludgeoning damage.

 


 

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