chimera for dungeons and dragons DND
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chimera for dungeons and dragons DND
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Updated at source:
Model information
- Source
- Printables
- Category
- Characters & Monsters
- License
- Standard Digital File License
Earthly Chimera (or Monstrous Goat)
Size: Large
Type: Monstrosity
Armor Class: 15 (natural armor)
Hit Points: 85 (10d10 + 30)
Speed: 30 ft
STR DEX CON INT WIS CHA
19 (+4) 12 (+1) 16 (+3) 6 (-2) 10 (+0) 7 (-2)
Senses: Darkvision 60 ft, passive Perception 10
Languages: — (none)
Challenge: 4 (1,100 XP)
Traits:
Charge: If the chimera moves at least 10 ft straight toward a target and then hits it with a Horn attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Multiattack: The chimera makes two attacks: one with its Horns and one with its Bite, or one with its Horns and one with its Hooves (if appropriate for the “goat” design).
Actions:
Horns: Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 11 (2d6 + 4) piercing damage.
Bite: Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 9 (1d10 + 4) piercing damage.
Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 7 (1d6 + 4) bludgeoning damage.