1 / 3
Loom: A Tapestry of Strategy — image 1
1 / 3

Loom: A Tapestry of Strategy

Order a print of this model

We calculate the final price from your selected file. You review and accept it before payment.

Saved on this device.

Loom is an abstract strategy board game for two players with is being published as a 3d-print-and-play offering.

Rating
0 / 5
Likes
1
Downloads
1
Makes
0
Views
53
Reviews
0

Updated at source:

Model information

Category
Board Games
License
Creative Commons — Attribution — Noncommercial

Loom is an abstract strategy game which beckons two players to engage in a competitive battle of wits. Competition is centered around stringing thread across positions in a growing and ever-changing board, in an attempt to capture key locations. Play is demanding, but approachable, and players will fight to set up and perform game-changing moves. Full intro and rules can be found here: https://spotteddoggaming.com/games/loom/

Video rules and assembly video (assembly is coming soon) can be found here: https://www.youtube.com/@SpottedDogGaming

Plays 2; 30-60 minutes; 10+

Build Requirements:

1x - Loom_v1.0_boxBottom

1x - Loom_v1.0_boxTop (currently uses 2 colors, single color variant in development)

1x - Loom_v1.0_fastener-40x (in light, neutral color, or high contrast color to the player pieces)

3x - Loom_v1.0_delta-x5 (in light, neutral color)

1x - Loom_v1.0_hex_delta-x3 (in light, neutral color)

2x - Loom_v1.0_playerTray (one each in 2 different colors)

2x - Loom_v1.0_spool_and_winder (one each in the same 2 colors)

2x - Loom_v1.0_colorPeg-18x (one set each in the same 2 colors)

 

Additional Components:

2x - Roughly 30ft. of rope or string. I like to use #0 yarn, as it has a nice sturdiness, but isn't too bulky, but anything that is visible and can take a bit of tension should work fine. These should be in a color that is close to your player components above. 

 

Notes:

  • I am an independent designer, and while my abilities to create a good rulebook are getting better, there are definitely still some rough areas. If, between the written rulebook and the video rulebook, you still have questions, I'd be happy to do a teach through video call. Reach out to [email protected] or ping me on our Discord. 
  • If you are a 3D printer, professional or hobbyist, and have interest in adding this to your portfolio to print for others, please reach out and we can have a discussion around that. I am definitely looking for ways to make engaging with this game more accessible.

 

Tags