The Everfruit Vale — a competitive and cooperative board game for PlayGrid
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A tile-laying game with two modes in one box. Draft from four face-up tiles, place two a turn
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Model information
- Source
- Printables
- Category
- Board Games
- License
- Creative Commons — Attribution
A tile-laying game with two modes in one box, played on an existing PlayGrid 10x10 board.
Take one of four face-up tiles, place it anywhere along the edge of the vale in any rotation, refill, and do it again. Then you may plant a Grovekeeper.
A Grovekeeper does not claim the tile it stands on. It claims the whole root network that tile ends up in, measured at the END once the board is full. A network scores its fruit multiplied by its habitats, so growth compounds.
One keeper per network, for the whole game. A keeper's crown counts as an extra fruit of its own kind in the network it claims.
Cooperative mode: shared keepers, three of five Wish tiles revealed, up to five stars. Competitive 2-4, cooperative 1-4, 35-50 minutes, ages 8+.
126 pieces from 42 shapes. Fully playable in one filament - every habitat, fruit and Wish is an engraved shape, not a colour. Rules booklet in English plus nine translations.
Play it in your browser first
Not sure it is your kind of game? The Everfruit Vale has a free digital version: the same landscapes, roots and Grovekeepers, cooperative alone or with friends at one screen, or competitive against Easy, Medium or Hard bots. One game there tells you whether it is worth printing the set.
https://morassgames.com/games/everfruit-vale/
