1 / 6
Glitched grizzly — image 1
1 / 6

Glitched grizzly

Order a print of this model

We calculate the final price from your selected file. You review and accept it before payment.

Saved on this device.

Rotation of the finished print: https://gfycat.com/preciousabandonedfireant Modeled in TinkerCAD. I removed part of…

Rating
0 / 5
Likes
9
Downloads
45
Makes
1
Views
432
Reviews
0

Updated at source:

Model information

Category
Sculptures
License
Creative Commons — Attribution — Noncommercial — Share Alike

Rotation of the finished print: https://gfycat.com/preciousabandonedfireant

Modeled in TinkerCAD. I removed part of the original model and duplicated/scaled a cube many times to fill the space. Each cube was placed manually. Inspired by low-poly, voronoi, glitch art, etc.

I used MeshMixer tree supports, some of which unfortunately fell over, but then the printer put down enough plastic spaghetti in the middle area that it managed to recover.

Original sculpture: "Grizzly" by Ken Clarke

Photogrammetry model: Grizzly by mdkendall

Print Settings

Printer Brand:

Prusa

Printer:

i3 MK3

Rafts:

No

Supports:

Yes

Resolution:

0.2mm

Infill:

Gyroid 10%

Filament: Hatchbox PLA Silk brown


Notes:

Needs supports.

How I Designed This ===================

TinkerCAD freaks out if you have too many polygons-- The photogrammetry scan by mdkendall was posted at very high resolution, so the first thing I did was use MeshMixer to reduce polygons by 95%, leaving only 5% of the original detail which was still plenty! Then it was uploaded to TinkerCAD.

Duplicate (ctrl+D) and hide (ctrl+H) a copy of the original-- later you can use it as a guide as you place the shapes.

Use shapes as holes to remove part of the model.

Here is the model with half removed.

Show all (ctrl+shift+H) to see the original copy and make it a different color. This is your guide; show/hide it as needed. It also helps to lock these in place (ctrl+L).

I tried to overlap the guide, with parts above and below the surface, so on average it would have the same shape. See how the cubes intersect with the guide part:

Guide removed:

I tried to avoid adding too much detail, except in the face. I wanted the eye and ear to be recognizable on the glitched side.

When you are finished, export as STL and bring it back into MeshMixer. Use the Inspector to repair all mistakes (Analysis - Inspector - Auto repair all). I missed several spots inside, leaving internal holes. These are hard to catch in TinkerCAD, especially with many overlapping shapes, but MeshMixer fixes them quickly.

That's it-- if you found this interesting or try it yourself, let me know!

Category: Sculptures

Tags