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Custom Christmas Cake Topper — image 1
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Custom Christmas Cake Topper

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Custom Cake Topper for Christmas. The name is interchangeable with a slight edit of the model in blender.

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Model information

Category
Accessories
License
Creative Commons — Attribution — Noncommercial

Custom Cake Topper for Christmas. The name is interchangeable with a slight edit of the model in blender. The first one is meant to look like a bauble and the second is like a snow globe with a Christmas hat.

See the attached config file for print settings.

Change Name: Open the file and select the editable model. Type the name you would like, right-click > convert > mesh. You might need to move the name a little bit by pressing "G" and centring it. Next, you can edit the words by clicking tab, then pressing “L” on the letter you would like to move so that it is connected to the sides and the other letters. Depending on the size of the name you can even put a line underneath if the letters cannot be joined in any way.

TIP: Make sure to only edit it in top-down view (Press “7”) to that it doesn't scale on the z-axis. If it still does however, when scaling you can press shift + z to ignore that axis. 

TIP: Move the dot on i's and j's so that it is closer to the body of the letter, then join with a, shift + A, plane. With that plane, move the top of it down so that it is the colour of the underneath layer so that it doesn't stand out.

TIP: To fill in extra space and make the topper look more balanced, make the first letter of the name bigger.

TIP: If you want to scale things individually, change the scaling mode to individual origins. This setting should be down at the bottom or top.

TIP: One you are done editing and everything is converted to a mesh, select everything and in edit mode, press ctl + shift + n to recalculate the normals. Then on face select mode (Press “3”) select a face at the bottom and press shift + g, then press normals. This will select everything at the bottom so you can press “s" then "z" then "0”, to make the bottom flat so it prints properly.

TIP: In the file, there is also one that has a cut-out example. if you would like, you can get the name, move it over that plane and add a bool modifier on the plane to cut the name out. Set the object to the text and change it to fast if exact doesn't work. Then apply that modifier and delete the extruded name.

Export then Done!

Slicing: A good size that I have found is 155mm across and a 4.7mm thickness (Unlock uniform scaling for the height). You may need to turn off the skirt or rotate the model to make it fit on the build plate. Use at least 5 top layers. Use prusa slicers colour change gcode setting at each layer where the layer changes if you want a multicoloured print. Use ironing. The settings I have found that work best is 0.2mm line spacing, 32% flow and 25mm/s speed Set the ironing angle to be down and across the print. (Disregard the layer that the lines are going of the layer underneath the ironing. Ironing should be either parallel or perpendicular to the direction that the legs are pointing) Infil should be kept quite high to make sure it is rigid. 3 perimeters work fine may even go to 4.

See the attached config file for print settings!

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