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Quake 4 - Berserker — image 1
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Quake 4 - Berserker

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Enemy from the first-person shooter Quake 4 by id Software.

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Model information

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Creative Commons — Attribution — Noncommercial

Enemy from the first-person shooter Quake 4 by id Software.
Exported from the game, normal map applied as displacement, manually cleaned up and separated arms from torso with ball joints.

Arms are interchangeable with my Q4 Iron Maiden model. For example I have used Iron Maiden rocket launcher arm with this model for my Command & Conquer Nod cyborgs.

Print instructions

By mirroring the torso and positioning the arms in different ways you can achieve quite a few poses for an entire cyborg unit.

28mm scale superhuman to 54mm are very viable on FDM. 1/72 is pushing it with the amount of tiny details.

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