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Tempest Cleric Miniature — Lightning Mace — zdjęcie 1
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Tempest Cleric Miniature — Lightning Mace

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A storm-wreathed cleric miniature with dynamic cloak and lightning mace, optimized for tabletop printing.

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Informacje o modelu

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Printables
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Creative Commons — Attribution — Share Alike

Akaran Tempest Cleric is a single-piece tabletop miniature depicting a bald, red-bearded storm cleric mid-stance. Blue ritual tattoos mark his scalp, ornate medieval-style armor covers his torso and shoulders, and a dark blue cape falls from his shoulders. He grips a large double-headed war hammer with a wooden handle and engraved metal heads. The model sits on a plain, undecorated circular base.

Design highlights

  • Face and head: Bald head with a full red beard and distinct blue tattoos that read clearly at close range.

  • Armor: Intricate chest and shoulder engravings that catch light and print detail well.

  • Weapon: Double-headed war hammer with decorative metal ends and a textured wooden handle.

  • Cape: Dark blue cape sculpted to flow naturally with the pose for a dynamic silhouette.

  • Base: Plain, simple circular base with no decorations; integrated into the single-piece model.

  • Print format: Supplied as a single-piece STL and a 3MF file containing the exact print orientation and support settings I created for minis.

Printability notes

  • 3MF settings: The included 3MF contains my custom orientation and support layout designed for easy removal and minimal cleanup.

  • Resin printing: Recommended layer height 50–60 µm to preserve facial tattoos and armor filigree. Orient to minimize supports on the face and hammer details.

  • FDM printing: Consider slight scaling and a brim; orient the model to reduce overhangs on the cape and hammer. Use a lower layer height for better detail on the beard and engravings.

  • Supports: The 3MF’s support pattern focuses on removable touchpoints under the hammer and cape tips; remove supports carefully to avoid damaging fine details.

Character Sheet

  • Name: Akaran Tempest

  • Class & Level: Cleric (Tempest Domain) 1 → 2 → 3

  • Alignment: Neutral Good or Chaotic Neutral (player choice)

  • Suggested Race: Human 

Ability Scores (recommended)

  • Strength: 14

  • Dexterity: 10

  • Constitution: 14

  • Intelligence: 8

  • Wisdom: 16 (primary)

  • Charisma: 10

Proficiencies and Defenses

  • Armor: All armor, shields (heavy armor recommended)

  • Weapons: Simple weapons; Tempest Domain grants martial weapon proficiency

  • Saving Throws: Wisdom, Charisma

  • Skills: Choose two from Insight, Medicine, Religion, Perception, History

Class Features by Level

  • Level 1

    • Hit Die: d8; HP at 1st level: 8 + Constitution modifier.

    • Domain Features: Bonus proficiencies (martial weapons, heavy armor).

    • Wrath of the Storm: Reaction to deal thunder or lightning damage to a creature that hits you (limited uses based on Wisdom modifier).

    • Cantrips: Examples — Guidance, Thaumaturgy, Sacred Flame.

    • Prepared Spells: Wisdom modifier + cleric level.

  • Level 2

    • Channel Divinity: 1 use per short rest.

    • Destructive Wrath: When you deal thunder or lightning damage, you can use Channel Divinity to maximize that damage.

    • Spell Slots: Access to more 1st-level slots.

  • Level 3

    • Domain Spells: Add 2nd-level domain spells (examples below).

    • Spellcasting: Gains 2nd-level spell slots and more prepared spells.

Suggested Spells

  • Cantrips: Guidance, Thaumaturgy, Sacred Flame

  • 1st Level: Thunderwave (domain), Fog Cloud (domain), Bless, Cure Wounds

  • 2nd Level (available at character level 3): Gust of Wind (domain), Shatter (domain), Spiritual Weapon

Equipment and Flavor

  • Weapon: Double-headed war hammer (matches the miniature)

  • Armor: Heavy armor for highest AC; shield optional if flavor allows

  • Other: Holy symbol, explorer’s pack or priest’s pack

Tactics and Role

  • Role: Frontline spellcasting support and area control.

  • Tactics: Use Thunderwave to push or disrupt groups, Spiritual Weapon for reliable damage, and Destructive Wrath to turn a key thunder/lightning attack into maximum damage. Position to protect fragile allies and punish attackers with Wrath of the Storm.

Quick Reference

  • Hit Die: d8

  • Primary Spellcasting Stat: Wisdom

  • Channel Divinity Uses: 1 at level 2 (short rest recharge)

  • Base HP per level after 1st: 1d8 (or 5) + Con modifier

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