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pac man quoridor — image 1

pac man quoridor

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Model information

Category
Board Games
License
Creative Commons — Attribution

🟡 PAC-MAN QUORIDOR – HOW TO PLAY

👥 Players

  • 2–4 players

  • 1 player is Pac-Man

  • Other players are Ghosts (Blinky, Pinky, etc.)


🎯 Goal

  • Pac-Man wins if he reaches the exit tile or eats all pellets.

  • Ghosts win if they trap Pac-Man so he cannot move.


🧱 Board Setup

  • Grid board (example: 9×9 or 10×10 squares)

  • Walls fit between squares (like Quoridor)

  • Place:

    • Pac-Man in the center

    • Ghosts on corners or edges

    • Pellets on most squares (optional but fun)


🧩 Pieces

  • Pac-Man token (1)

  • Ghost tokens (1 each)

  • Walls (shared pool)


🔄 Turn Order

  1. Pac-Man

  2. Ghost 1

  3. Ghost 2

  4. Ghost 3 (if playing 4 players)
    → repeat


🏃 Movement Rules

Pac-Man

  • Move 1 square up / down / left / right

  • Cannot pass through walls

  • Cannot move onto a ghost

  • If he lands on a pellet → pellet removed

Ghosts

  • Same movement as Pac-Man

  • Cannot move onto Pac-Man’s square

  • Ghosts do NOT eat pellets


🧱 Wall Placement (Quoridor style)

On your turn, you may either:

  • Move your piece
    OR

  • Place 1 wall

Wall rules:

  • Wall blocks movement between squares

  • Must fit perfectly in the wall gaps

  • You may NOT completely block Pac-Man

    • There must always be at least one path to the exit

.


🧱 QUORIDOR — HOW TO PLAY

👥 Players

  • 2 or 4 players


🎯 Objective

Be the first player to reach the opposite side of the board.


🧩 Components

  • 1 board (9 × 9 squares)

  • 4 pawns (1 per player)

  • 20 walls

    • 10 walls each in a 2-player game

    • 5 walls each in a 4-player game


🧱 Setup

2 Players

  • Player 1 starts in the center square of one side

  • Player 2 starts in the center square of the opposite side

4 Players

  • Each player starts in the center square of one side


🔄 Turn Structure

On your turn, you must do ONE action:

  1. Move your pawn

  2. Place a wall


🏃 Pawn Movement Rules

  • Move 1 square up, down, left, or right

  • No diagonal movement

  • You cannot pass through walls

Jumping

  • If an opponent is directly in front of you with no wall behind them, you must jump over them

  • If there is a wall behind them, you may move diagonally (left or right)


🧱 Wall Placement Rules

  • Walls are placed between squares

  • Walls are always 2 squares long

  • Can be placed horizontal or vertical

  • Walls block movement, not squares

Important:

❌ You may not completely block any player
✅ Every player must always have at least one path to their goal side


🏁 Winning the Game

  • The first player to reach any square on their opposite side wins immediately


⚠ Common Mistakes

  • ❌ Blocking all paths (illegal)

  • ❌ Placing walls on top of other walls

  • ❌ Forgetting jump rules