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Flitetest Rocktopus Quadcopter — image 1
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Flitetest Rocktopus Quadcopter

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After watching the latest Flitetest VLOG https://youtu.be/-H76d7_7qSs I decided to modify their design so you don't…

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Model information

License
Creative Commons — Attribution

After watching the latest Flitetest VLOG https://youtu.be/-H76d7_7qSs I decided to modify their design so you don't have to saw it in half and hollow it out after printing.

First I made it a solid in Meshmixer wich unfortunately softened all the edges and blew up the poly count. Without making it solid it had some cavities. Secondly I smoothed the transition between the Octopus tentacles to the hands. Then I made a plane cut wich separated the head, body and both hands. Sadly I don't know how to only separate the head so the hands have an infinitesimal small gap at the wrists wich should not matter for your slicer.

[DONE] If I find a lossless way of making it solid and cutting it up I will add new versions.

Also if your slicer like Simplify3D supports it you should print the body with a large amount of perimeters, like 6-10 and at least 50% infill for the first 15 mm, after that you can print with 0%-15% infill and like 3 perimeters.

The head can be printed with 0%-15% infill from the start.

This saves a lot of print time and material.

The body doesn't need a top surface.

The head doesn't need a bottom surface.

Original STL from the Flitetest Dropbox from their video description. https://goo.gl/wx5n7g

Update: All files should be fixed thanks @makersmuse for the great tutorial on Meshmixer! https://youtu.be/2KR2kQcHCho

Needed to install Netfabb to fix internal cavities of the base model.

ATTENTION!: The gap on the wrists is worse than I thought I'll try to fix it asap.

Any tips for using Meshmixer or Meshlab for that?

Print Settings

Rafts:

No

Supports:

No

Resolution:

0,2

Infill:

50

Notes:

See summary.

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Flitetest YouTube thumbnail

Category: R/C Vehicles

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