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CodeBreaker board game (Azul inspired, no MMU needed) — image 1
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CodeBreaker board game (Azul inspired, no MMU needed)

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Estimated printing price per file

€0.41 – €0.50 net (excluding VAT)

For file: codebreaker-bolt_bricks_0.2mm_PLA_MK3S_29m.gcode

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Average indicative estimate: €0.46 excluding VAT (range midpoint).

Weight reported by the author
5 g
Print time reported by the author
29.4 min
Source material
PLA
Estimate material
PLA
Estimate printer
Bambu Lab P1S - 0.4 nozzle
Estimate process
0.20mm Standard

Indicative estimate for the selected file only, based on the author’s weight and print time. File variants are not added together. The final price is calculated after file analysis.

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A variant of the popular Azul board game tasking the players with hacking servers to win.

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Model information

Category
Board Games
License
Creative Commons — Attribution — Noncommercial — Share Alike

NOTE!! No MMU or multitool printer is required to print this game!

Are you a l33t h4x0r? Do you have what it takes to figure out the cypher patterns to access the servers and outwit your peers? Will you use your powers for good…?

Whatever your motives make sure you get to the finish line first by securing the most hacker points to win.

Inspired by the immensely popular board game Azul this game takes a slightly different approach to the overall idea of the game. But the gameplay is the same (same rules, do note that the point counter in this version starts at 1 so leave the point markers off the board until you earn your first hacker point).

Printing instructions:

  • Print at 0.20 layer height (Important!!!)
  • PLA recommended
    • 5 colors needed (black, white, red, green, blue, yellow)
  • Print from provided gcode files or slice from provided 3MF files through PrusaSlicer
  • The first filament change is always corresponding to the first color in the color change order txt files (read more further down)

You'll need:

  • 4 x game board prints
  • 9 x server disk prints
  • 5 x cypher brick prints at different colors
  • 1 x bolt brick print
  • 1 x pointer markers print

In-layer color change (no MMU required)

Printing the CodeBreaker board and other pieces requires 2 - 5 different colors (from the selection of black, white, red, green, blue, yellow) depending on what piece you are printing. Included in the download are txt files telling you the order of filament changes you need to make manually throughout printing each different piece of the game.

For convenience here are the color change orders and other useful information:

Note that immediately after print begin a filament change will occur. At this point you should change to the color designated in point 1 of each print-color-order seen below.

Game board

  1. Black
  2. White
  3. Yellow
  4. Red
  5. Green
  6. Blue
  7. Black
  8. White
  9. Yellow
  10. Black

Server disks

  1. Either black or white
  2. The opposite of the color chosen in 1

Point markers

  1. Yellow, Red, Green, Blue (in any order you like)

Cypher bricks (prints 23, but only 20 used for game, 3 are extras)

  1. The center hashtag color of either 1. black, 2. red, 3. green, 4. blue or 5. yellow
  2. The corresponding brick color of either 1. white, 2. green, 3. red, 4. yellow or 5. blue
  3. The same as 1

Bolt bricks (prints 3, but only 1 used for game, 2 are extras)

  1. Yellow
  2. Blue
  3. Yellow

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