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Overhand Knot — image 1
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Overhand Knot

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Playing with Fusion360 to create an overhand knot model, still a bit clunky

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Playing with Fusion360 to create an overhand knot model, This one is still a bit clunky. Ideally it would be smooth and continuous like a pipe of the 3D spline.

I have not printed, if you do, please post a make photo.

v2 is all revolve, extrude and one loft

v3 uses the circular seams of v2 and creates a spline along the center points and then a single sweep.

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