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Spiral Rope Wrap Generator — image 1
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Spiral Rope Wrap Generator

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A Blender file with a custom built Geometry Node that wraps rope around any cylindrical shape.

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Model information

Category
Sculptures
License
Creative Commons — Attribution — Share Alike

I loved seeing Rope Series that JamesThePrinter has been making and it inspired me to figure out to create my own version.

Originally I explored parametric modeling, but I quickly ran into a plethora issues so I switched to Blender Geometry Nodes. (btw…they are amazing). After a lot of YouTube tutorials and weeks of messing around, I've got a version 1.0 of the Rope Wrap Node.

You simply an import a model—or create your own shape—into blender and with a couple clicks have a beautiful rope wrapped around the object. Export as an STL and print!

I'd love to see what you all make with this!

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Features

Single Geometry Node Connection Setup


 

Adjustable Settings

Slider: Rope RadiusAdjust the thickness of the rope
Slider: Rope TwistsAdjust the amount of twist in the rope
Toggle: Top CapChoose to cover or leave open the model top
Toggle: Bottom CapChoose to cover or leave open the model bottom
Toggle: Offset BottomOffsets the bottom of the spiral to fully cover model

 

.Blend file is optimized for creating 3D printable models

  • Unit length & scale is set to mm
  • Viewfinder grid & focal length set to correct scale
     

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Current Limitations

  1. Top and bottom of object shape must be a perfect circle
    • This is a limitation due using a spiral curve to fill in the caps. In theory, I might be able to use a “Raycast” node to fix this, but I haven't figured that out yet

    •  
  2. Set/Apply object scale to 1.000 before connecting geometry node
    • Not doing this will cause the top & bottom of the model to scale incorrectly. I'm not sure how to fix this. Regardless, it is just a good blender practice to always reset your scale to 1.000 before applying any modifiers.
       
  3. Scaling in “Edit Mode” may causes issues with top & bottom geometry.
    • It seems like this might be based on the Transform Pivot point? I can't get this to replicate reliably.

 

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TODO

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